Draw Your World

The group takes turns 'drawing' a space, naming and indicating objects in detail, then plays a series of unconnected scenes in that same location. Warms up attention to detail, memory, and shared spatial grounding.

Players

5–6

Full description

Setup and Launch

On stage are 5–6 actors. Explain: one at a time, each person comes to the center, points to a specific spot in the space, and creates one object verbally with a detailed description. After describing, the actor returns to the edge of the stage. Several scenes of three people then play in this established space; the scenes are independent, but the location and all named objects remain unchanged. The format can be staged as a standalone form called "Montage."

How It Works

  1. Creating the object world
  • The first actor points to a spot: "Here is a bench. It looks like..." — and describes the object in detail. Returns to the edge of the watching line.
  • The second adds a new element nearby ("Next to the bench, right here...") and also gives a detailed description.
  • Actors continue taking turns until the space has "enough" physical content.
  1. Series of scenes on one anchor
  • Three actors come on and play a scene in this location, drawing on the already established objects.
  • Each following scene also involves three actors; scenes are unrelated to each other, but the objects and their properties do not change.
  1. Continuing the cycle
  • When a scene ends, the next trio enters immediately; the anchor remains the same specific location with its unchanged objects.

Key rules

  • Ask actors to indicate the precise position of objects in the space with a gesture (coordinate, direction).

  • Anchor already-named details and don't allow them to be changed in the scenes.

  • Require specificity in descriptions (size, color, condition) rather than general words.

  • For the scenes, send out trios of actors; the anchor is the same location with the same fixed objects.

Context